In the first definitive guide on WebAssembly, you'll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications .
Generate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser
Learn how to use WebAssembly outside of the browser and load modules using Node.js
Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten
WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and
C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.
What you will learn
Create, load, and debug a WebAssembly module (editor and compiler/toolchain)
Build a high-performance application using C and WebAssembly
Extend WebAssembly's feature set using Emscripten by porting a game written in C++
Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methods
Who this book is for
If you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.