Take a look at our Image Processing books. Shulph carries a great selection of Image Processing books, and we are always adding more.
Explore various Generative Adversarial Network architectures using the Python ecosystem Key Features Use different datasets to build advanced projects in the Generative Adversarial Network domain Implement projects ranging from generating 3D shapes to a face aging application Explore the power of GANs to contribute in open source research and projects Book Description Generative Adversarial Networks (GANs) have the potential to build next-generation models, as they can mimic any distribution of data. Major research and development work is being undertaken in this field since it is one of the rapidly growing areas of machine learning. This book will test unsupervised techniques for training neural networks as you build seven end-to-end projects in the GAN domain. Generative Adversarial Network Projects begins by covering the concepts, tools, and libraries that you will use to build efficient projects. You will also use a variety of datasets for the different projects covered in the book. The level of complexity of the operations required increases with every chapter, helping you get to grips with using GANs. You will cover popular approaches such as 3D-GAN, DCGAN, StackGAN, and CycleGAN, and you'll gain an understanding of the architecture and functioning of generative models through their practical implementation. By the end of this book, you will be ready to build, train, and optimize your own end-to-end GAN models at work or in your own projects. What you will learn Train a network on the 3D ShapeNet dataset to generate realistic shapes Generate anime characters using the Keras implementation of DCGAN Implement an SRGAN network to generate high-resolution images Train Age-cGAN on Wiki-Cropped images to improve face verification Use Conditional GANs for image-to-image translation Understand the generator and discriminator implementations of StackGAN in Keras Who this book is for If you're a data scientist, machine learning developer, deep learning practitioner, or AI enthusiast looking for a project guide to test your knowledge and expertise in building real-world GANs models, this book is for you.
Build, train, and deploy intelligent applications using Java libraries Key Features Leverage the power of Java libraries to build smart applications Build and train deep learning models for implementing artificial intelligence Learn various algorithms to automate complex tasks Book Description Artificial intelligence (AI) is increasingly in demand as well as relevant in the modern world, where everything is driven by technology and data. AI can be used for automating systems or processes to carry out complex tasks and functions in order to achieve optimal performance and productivity. Hands-On Artificial Intelligence with Java for Beginners begins by introducing you to AI concepts and algorithms. You will learn about various Java-based libraries and frameworks that can be used in implementing AI to build smart applications. In addition to this, the book teaches you how to implement easy to complex AI tasks, such as genetic programming, heuristic searches, reinforcement learning, neural networks, and segmentation, all with a practical approach. By the end of this book, you will not only have a solid grasp of AI concepts, but you'll also be able to build your own smart applications for multiple domains. What you will learn Leverage different Java packages and tools such as Weka, RapidMiner, and Deeplearning4j, among others Build machine learning models using supervised and unsupervised machine learning techniques Implement different deep learning algorithms in Deeplearning4j and build applications based on them Study the basics of heuristic searching and genetic programming Differentiate between syntactic and semantic similarity among texts Perform sentiment analysis for effective decision making with LingPipe Who this book is for Hands-On Artificial Intelligence with Java for Beginners is for Java developers who want to learn the fundamentals of artificial intelligence and extend their programming knowledge to build smarter applications.
An advanced guide to creating powerful high-performance GUIs for modern, media-rich applications in various domains such as business and game development Key Features Gain comprehensive knowledge of Python GUI development using PyQt 5.12 Explore advanced topics including multithreaded programming, 3D animation, and SQL databases Build cross-platform GUIs for Windows, macOS, Linux, and Raspberry Pi Book Description PyQt5 has long been the most powerful and comprehensive GUI framework available for Python, yet there is a lack of cohesive resources available to teach Python programmers how to use it. This book aims to remedy the problem by providing comprehensive coverage of GUI development with PyQt5. You will get started with an introduction to PyQt5, before going on to develop stunning GUIs with modern features. You will then learn how to build forms using QWidgets and learn about important aspects of GUI development such as layouts, size policies, and event-driven programming. Moving ahead, you'll discover PyQt5's most powerful features through chapters on audio-visual programming with QtMultimedia, database-driven software with QtSQL, and web browsing with QtWebEngine. Next, in-depth coverage of multithreading and asynchronous programming will help you run tasks asynchronously and build high-concurrency processes with ease. In later chapters, you'll gain insights into QOpenGLWidget, along with mastering techniques for creating 2D graphics with QPainter. You'll also explore PyQt on a Raspberry Pi and interface it with remote systems using QtNetwork. Finally, you will learn how to distribute your applications using setuptools and PyInstaller. By the end of this book, you will have the skills you need to develop robust GUI applications using PyQt. What you will learn Get to grips with the inner workings of PyQt5 Learn how elements in a GUI application communicate with signals and slots Learn techniques for styling an application Explore database-driven applications with the QtSQL module Create 2D graphics with QPainter Delve into 3D graphics with QOpenGLWidget Build network and web-aware applications with QtNetwork and QtWebEngine Who this book is for This book is for programmers who want to create attractive, functional, and powerful GUIs using the Python language. You'll also find this book useful if you are a student, professional, or anyone who wants to start exploring GUIs or take your skills to the next level. Although prior knowledge of the Python language is assumed, experience with PyQt, Qt, or GUI programming is not required.
Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity Detect, classify, recognize, and measure real-world objects in real-time Work with images from diverse sources, including the web, research datasets, and various cameras Book Description OpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you'll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You'll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you'll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn Detect motion and recognize gestures to control a smartphone game Detect car headlights and estimate their distance Detect and recognize human and cat faces to trigger an alarm Amplify motion in a real-time video to show heartbeats and breaths Make a physics simulation that detects shapes in a real-world drawing Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is for If you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.