Take a look at our Tools books. Shulph carries a great selection of Tools books, and we are always adding more.
Develop modern-day applications by implementing Material Design principles in React using Material-UI Key Features Use React components to build intuitive UI elements Explore a variety of styles and themes in the Material-UI framework using React components Learn practical React recipes and best practices for building modern web applications Book Description Material-UI is a component library for rendering UI elements, using modern best practices from React and Material Design. This book will show you how you can create impressive and captivating modern-day web apps by implementing Material Design considerations. The book is designed to help you use a variety of Material-UI components to enhance UI functionality, along with guiding you through React best practices, and using state, context, and other new React 16.8 features. You will start with layout and navigation, exploring the Grid component and understanding how it's used to build layouts for your Material-UI apps. Using Material-UI components, you'll then explore the technique of effectively presenting information. In later sections, you will also learn about the different components for user interactions such as the text input component and buttons. Finally, the book will get you up to speed with customizing the look and feel of your app, right from creating a Material-UI theme through to styling icons and text. By the end of this book, you will have developed the skills you need to improve the look and feel of your applications using Material-UI components. What you will learn Build the overall structure and navigation for your Material-UI app Present simple and complex information in a variety of ways Develop interactive and intuitive controls Group content into sections using tabs and expansion panels Create a general page layout with Material-UI grids Use lists for complex data, and cards for detailed information Who this book is for This book is for React developers who want to implement Material Design principles in their applications. You will also find this book helpful if you are a developer who wants to build a UI using React components without having to build your own UX framework.
Integrate Redux with React and other front-end JavaScript frameworks efficiently and manage application states effectively Key Features Get better at building web applications with state management using Redux Learn the fundamentals of Redux to structure your app more efficiently This guide will teach you develop complex apps that would be easier to maintain Book Description Starting with a detailed overview of Redux, we will follow the test-driven development (TDD) approach to develop single-page applications. We will set up JEST for testing and use JEST to test React, Redux, Redux-Sage, Reducers, and other components. We will then add important middleware and set up immutableJS in our application. We will use common data structures such as Map, List, Set, and OrderedList from the immutableJS framework. We will then add user interfaces using ReactJS, Redux-Form, and Ant Design. We will explore the use of react-router-dom and its functions. We will create a list of routes that we will need in order to create our application, and explore routing on the server site and create the required routes for our application. We will then debug our application and integrate Redux Dev tools. We will then set up our API server and create the API required for our application. We will dive into a modern approach to structuring our server site components in terms of Model, Controller, Helper functions, and utilities functions. We will explore the use of NodeJS with Express to build the REST API components. Finally, we will venture into the possibilities of extending the application for further research, including deployment and optimization. What you will learn Follow the test-driven development (TDD) approach to develop a single-page application Add important middleware, such as Redux store middleware, redux-saga middleware, and language middleware, to your application Understand how to use immutableJS in your application Build interactive components using ReactJS Configure react-router-redux and explore the differences between react-router-dom and react-router-redux Use Redux Dev tools to debug your application Set up our API server and create the API required for our application Who this book is for This book is meant for JavaScript developers interesting in learning state management and building easy to maintain web applications.
Build, secure, and deploy real-world serverless applications in AWS and peek into the serverless cloud offerings from Azure, Google Cloud, and IBM Cloud Key Features Build serverless applications with AWS Lambda, AWS CloudFormation and AWS CloudWatch Perform data analytics and natural language processing(NLP)on the AWS serverless platform Explore various design patterns and best practices involved in serverless computing Book Description Managing physical servers will be a thing of the past once you're able to harness the power of serverless computing. If you're already prepped with the basics of serverless computing, Serverless Programming Cookbook will help you take the next step ahead. This recipe-based guide provides solutions to problems you might face while building serverless applications. You'll begin by setting up Amazon Web Services (AWS), the primary cloud provider used for most recipes. The next set of recipes will cover various components to build a Serverless application including REST APIs, database, user management, authentication, web hosting, domain registration, DNS management, CDN, messaging, notifications and monitoring. The book also introduces you to the latest technology trends such as Data Streams, Machine Learning and NLP. You will also see patterns and practices for using various services in a real world application. Finally, to broaden your understanding of Serverless computing, you'll also cover getting started guides for other cloud providers such as Azure, Google Cloud Platform and IBM cloud. By the end of this book, you'll have acquired the skills you need to build serverless applications efficiently using various cloud offerings. What you will learn Serverless computing in AWS and explore services with other clouds Develop full-stack apps with API Gateway, Cognito, Lambda and DynamoDB Web hosting with S3, CloudFront, Route 53 and AWS Certificate Manager SQS and SNS for effective communication between microservices Monitoring and troubleshooting with CloudWatch logs and metrics Explore Kinesis Streams, Amazon ML models and Alexa Skills Kit Who this book is for For developers looking for practical solutions to common problems while building a serverless application, this book provides helpful recipes. To get started with this intermediate-level book, knowledge of basic programming is a must.
A comprehensive guide to exploring software architecture concepts and implementing best practices Key Features Enhance your skills to grow your career as a software architect Design efficient software architectures using patterns and best practices Learn how software architecture relates to an organization as well as software development methodology Book Description The Software Architect's Handbook is a comprehensive guide to help developers, architects, and senior programmers advance their career in the software architecture domain. This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. The book begins by covering the fundamentals, benefits, and purpose of software architecture. You will discover how software architecture relates to an organization, followed by identifying its significant quality attributes. Once you have covered the basics, you will explore design patterns, best practices, and paradigms for efficient software development. The book discusses which factors you need to consider for performance and security enhancements. You will learn to write documentation for your architectures and make appropriate decisions when considering DevOps. In addition to this, you will explore how to design legacy applications before understanding how to create software architectures that evolve as the market, business requirements, frameworks, tools, and best practices change over time. By the end of this book, you will not only have studied software architecture concepts but also built the soft skills necessary to grow in this field. What you will learn Design software architectures using patterns and best practices Explore the different considerations for designing software architecture Discover what it takes to continuously improve as a software architect Create loosely coupled systems that can support change Understand DevOps and how it affects software architecture Integrate, refactor, and re-architect legacy applications Who this book is for The Software Architect's Handbook is for you if you are a software architect, chief technical officer (CTO), or senior developer looking to gain a firm grasp of software architecture.
Explore macOS tools and architecture for executing support tasks and system administration, and prepare for the Apple Certified Support Professional (ACSP) certification examKey FeaturesDelve into macOS Big Sur, from installation to managing apps and optimizing your environmentBecome an Apple Certified Support Professional (ACSP) with this comprehensive macOS support guideThe book is not intended to be a user guide, it covers concepts pertinent for a user acting as an administratorBook DescriptionApple is pushing the capabilities of its technologies to help users achieve high performance, including improvements in its OS running across all Mac systems, macOS, and new technologies such as M1 Silicon chips. This book walks you through macOS from a system administration and support point of view, exploring its latest features. The book starts by explaining macOS architecture, installation, and startup processes to enable you to get started with the OS. You'll learn how to manage users and discover techniques for user security and privacy. Moving on, you'll get to grips with the macOS file system and learn to manage disks, volumes, and partitions for effective file management. Most of the examples covered in this book are from an administrator's perspective; however, when relevant, a standard user's perspective is also presented. You'll find illustrations for Mac systems running macOS 11 (Big Sur), and when necessary, for macOS 10.15 (macOS Catalina). Finally, you'll explore advanced topics such as networking and using command-line tools for administration tasks. By the end of this macOS book, you'll be well-versed with macOS features, administration tasks, and best practices. You'll also be able to apply the concepts to increase your chances of success in obtaining Apple certifications such as Apple Certified Support Professional (ACSP).What you will learnUnderstand the fundamentals of the macOS system and architectureConfigure key services and perform essential troubleshooting in your Mac systemInstall, update, and configure your local macOS system and identify the stages of the startup processCreate and manage a local user account and set up your customized macOS environmentManage your file systems, storage, and permissionsExplore practices and techniques to work with apps, networks, and security for your Mac systemDelve into administration tasks such as managing service resources and peripheralsWho this book is forIf you are a Mac system administrator, support and help desk technician or engineer, or Mac power user looking to explore macOS architecture and tooling, then this book is for you. The book assumes beginner-level knowledge of the macOS environment and system administration.
Design and Develop feature-rich professional 3D games using Visual Scripting System in Unreal Engine 4 Key Features Create exhilarating and interactive 3D games with Unreal Engine 4 Blueprints Take your game designs from inspiration to a fully playable game without writing a single line of code Learn to use visual scripting to develop gameplay mechanics, UI, visual effects, AI, and more Book Description The Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code. Starting off with the basic setup of fundamental game components, you will gradually move on to build your first minimalistic 3D platformer game that will introduce creating basic movement along with a simple quest system. You will create a survival maze game and learn all about adding additional features to the game, such as audio, special effects, and AI, using Blueprints. Finally, you will learn how to build a multiplayer game that is playable over a network with other players. By the end of this book, you will have completed three awesome projects and be equipped with the knowledge and skills to create complex games with AI, amazing interfaces, immersive environments, and exciting multiplayer experiences. What you will learn Set up Unreal Engine and all of its foundational components Add basic movement to game objects and create collision mechanism Design and implement interfaces to extend player interaction Create a dynamically filling inventory system along with a UI to interact with it Add audio effects based on triggered events to various parts of the game environment Use analytic information to tune their game values Create complex enemy AI that can sense the world around it in a multiplayer game Deploy your game to multiple platforms and share it with the world Who this book is for If you are new to game development or just staring out with Unreal Engine 4's Blueprint Visual Scripting system, then this book is for you. No prior game design or development experience is required. Basic knowledge of the Unreal Engine is preferred but not essential.