an icon showing a delivery van Shulph delivers to United Kingdom.
Book cover for Game Theory, a book by Guillermo  Owen Book cover for Game Theory, a book by Guillermo  Owen

Game Theory

2013 ᛫


Powered by RoundRead®
This book leverages Shulph’s RoundRead system - buy the book once and read it on both physical book and on up to 5 of your personal devices. With RoundRead, you’re 4 times more likely to read this book cover-to-cover and up to 3 times faster.
Buy Book + eBook £92.49
Add to Read List


Instant access to ebook. Print book delivers in 5 - 10 working days.

  • Page count

    500 pages

  • Category

    Business Strategy

  • Publisher

    Emerald Group Publishing Limited

  • Ebook file size

Summary


Game Theory has served as a standard text for game theory courses since the publication of the First Edition in 1968. The Fourth Edition updates several recently developed subfields. It adds fresh chapters on subjects such as games with incomplete information and spatial games. Owen has expanded "Two-Person General-Sum Games" into two chapters, the second becoming "Two-Person Cooperative Games." There are new sections in the chapters "Two-Person Cooperative Games" and "Indices of Power," and there is new information throughout the book on non-cooperative games. "Game Theory" remains the only book to cover all salient aspects of this field that, having displaced Keynesian economics, is making inroads throughout the social sciences. The key features are: it explains work of 1994 Nobel Prize Winners; it provides full expansion of cooperative game theory sections; it covers games with incomplete information; it includes a spatial games section that features many illustrations; and, it includes an updated bibliography.